/*
 * This file is part of aion-engine <aion-engine.com>
 *
 * aion-engine is private software: you can redistribute it and or modify
 * it under the terms of the GNU Lesser Public License as published by
 * the Private Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * aion-engine is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser Public License for more details.
 *
 * You should have received a copy of the GNU Lesser Public License
 * along with aion-engine.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionengine.gameserver.model.templates.pet;

import com.aionengine.gameserver.dataholders.DataManager;
import com.aionengine.gameserver.services.toypet.PetFeedCalculator;
import com.aionengine.gameserver.services.toypet.PetFeedProgress;
import com.aionengine.gameserver.services.toypet.PetHungryLevel;

import javax.xml.bind.annotation.*;
import java.util.ArrayList;
import java.util.List;

/**
 * @author Rolandas
 */
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "PetFlavour", propOrder = {"food"})
public class PetFlavour {

    @XmlElement(required = true)
    protected List<PetRewards> food;

    @XmlAttribute(required = true)
    protected int id;

    @XmlAttribute(name = "full_count")
    protected int fullCount = 1;

    @XmlAttribute(name = "loved_limit")
    protected int lovedFoodLimit = 0;

    @XmlAttribute(name = "cd", required = true)
    protected int cooldown = 0;

    public List<PetRewards> getFood() {
        if (food == null) {
            food = new ArrayList<PetRewards>();
        }
        return this.food;
    }

    /**
     * Returns a food group for the itemId. Null if doesn't match
     *
     * @param itemId
     */
    public FoodType getFoodType(int itemId) {
        for (PetRewards rewards : getFood()) {
            if (DataManager.ITEM_GROUPS_DATA.isFood(itemId, rewards.getType()))
                return rewards.getType();
        }
        return null;
    }

    /**
     * Returns reward details if earned, otherwise null. Updates progress automatically
     *
     * @param progress
     * @param itemId
     * @return
     */
    public PetFeedResult processFeedResult(PetFeedProgress progress, FoodType foodType, int itemLevel, int playerLevel) {
        PetRewards rewardGroup = null;
        for (PetRewards rewards : getFood()) {
            if (rewards.getType() == foodType) {
                rewardGroup = rewards;
                break;
            }
        }
        if (rewardGroup == null)
            return null;

        int maxFeedCount = 1;
        if (rewardGroup.isLoved()) {
            progress.setIsLovedFeeded();
        } else {
            maxFeedCount = fullCount;
        }

        PetFeedCalculator.updatePetFeedProgress(progress, itemLevel, maxFeedCount);
        if (progress.getHungryLevel() != PetHungryLevel.FULL)
            return null;

        return PetFeedCalculator.getReward(maxFeedCount, rewardGroup, progress, playerLevel);
    }

    public boolean isLovedFood(FoodType foodType, int itemId) {
        PetRewards rewardGroup = null;
        for (PetRewards rewards : getFood()) {
            if (rewards.getType() == foodType) {
                rewardGroup = rewards;
                break;
            }
        }
        if (rewardGroup == null)
            return false;
        return rewardGroup.isLoved();
    }

    public int getId() {
        return id;
    }

    public int getFullCount() {
        return fullCount;
    }

    public int getLovedFoodLimit() {
        return lovedFoodLimit;
    }

    public int getCooldDown() {
        return cooldown;
    }

}
